General Mobile DSTL1 Imaginary
Market Status: Released
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|Device type||Smart phone|
|Dimensions||4.41 x 2.13 x 0.63 inches (112 x 54 x 16 mm)|
|Weight||4.76 oz (135 g)|
the average is 4.4 oz (125 g)
|Physical size||3.0 inches|
|Resolution||240 x 400 pixels|
Pixel density - The pixel density of a display represents the number of pixels over an area of one inch. It’s measured in “pixels per inch”, or ppi. The higher the number, the more detailed and good-looking the display is.
Technology - There are two main screen technologies currently used in phones and tablets: LCD and AMOLED. The former usually features a light source and liquid crystals, while the latter is based on organic light-emitting diodes. Newer LCD variations like IPS-LCD and Super-LCD allow for very accurate color reproduction and very wide viewing angles, where no significant image quality loss is observed. Current AMOLED screens differ in such a way that they can exhibit much more saturated colors (sometimes too much) and incredibly high contrast levels, which is due to black color being completely black in AMOLED displays.
|Talk time||4.00 hours|
the average is 10 h (623 min)
|Stand-by time||6.2 days (150 hours)|
the average is 18 days (434 h)
|Type||Li - Ion|
Processor - The processor is the main computing component of a phone and is a major factor when it comes to the overall speed of the device. Some more powerful smartphones use dual-core and quad-core processors designed to deliver greater performance.
|Single core, 624 MHz, Marvell PXA 310|
System memory - System memory, or RAM memory is the type of memory that the device uses to temporarily store data from the OS or currently-running apps. The more RAM available to the device, the better the performance will be when multiple or heavier programs are running.
|128 MB RAM / 256 MB ROM|
|Built-in storage||4 GB|
|Storage expansion||microSD, microSDHC|
|Camcorder||320x240 (QVGA) (30 fps)|
|Supported formats||MP3, WAV, MIDI|
|Supported formats||MPEG4, DivX, AVI|
|Browser||supports: supports: HTML, WAP 2.0|
|GSM||900, 1800, 1900 MHz|
|Multiple SIM cards||2 slots|
|Phonebook||2000 entries, Caller groups, Multiple numbers per contact, Picture ID, Ring ID|
|Organizer||Calendar, Alarm, To-Do, Document viewer, Calculator, Notes, Business card reader|
|Messaging||SMS, MMS, Predictive text input|
|IMAP, POP3, SMTP|
|Instant Messaging||Yahoo!, Google Talk|
JAVA - J2ME (Java 2 Platform, Micro Edition) is a technology that allows programmers to use the Java programming language and related tools to develop programs for mobile wireless information devices such as cellular phones and personal digital assistants (PDAs). J2ME consists of programming specifications and a special virtual machine, the K Virtual Machine, that allows a J2ME-encoded program to run in the mobile device.
|Profiles||Advanced Audio Distribution (A2DP), Audio/Visual Remote Control Profile (AVRCP), Handsfree (HFP), Object Push (OPP), Serial Port (SPP)|
|Wi-Fi||802.11 b, g|
|Notifications||Music ringtones (MP3), Vibration, Phone profiles, Speakerphone|
|Other||Voice dialing, Voice commands, Voice recording|