iTunes has amazing Black Friday deals on games
0. phoneArena 23 Nov 2012, 15:47 posted on
Unlike the Google Play Store, where the Black Friday deals were more impressive in the books, and music sections (although there were sales throughout the Play Store), Apple has Black Friday deals on some great games for iOS in the iTunes App Store...
This is a discussion for a news. To read the whole news, click here
1. lyndon420 (Posts: 1785; Member since: 11 Jul 2012)
So...who's taking the cut in profit here? Is apple still charging their usual 30% cut?
4. MichaelHeller (Posts: 2693; Member since: 26 May 2011)
Apple is still taking its 30% cut, just like Google is still taking 30% on all of the content that has been discounted in the Google Play Store. The difference is intended to be made up by selling higher volumes, and getting more visibility even after the sale is over, just like any other marketing scheme in any store, digital or physical.
10. lyndon420 (Posts: 1785; Member since: 11 Jul 2012)
That's what I thought. So apple isn't really doing anything generous here...just the developers. Thanks for pointing this out Michael. I wasn't aware that Google was charging the same rate though...I think it's an excessive percentage to charge just for storage, but in Google's defense they rarely charge anything for any of their services. Developers make these devices useable.
11. MichaelHeller (Posts: 2693; Member since: 26 May 2011)
No store is doing anything generous. Stores are designed to take your money as best they can. Google doesn't need defending, and Apple doesn't need attacking. Both are simply running stores, and both are trying to capitalize on the day.
12. lyndon420 (Posts: 1785; Member since: 11 Jul 2012)
Stores can and do have sales...most places I shop at have some kind of sale going on. For example...a dealership is having a wild sale on their vehicles, and chances are the manufacturer is helping them with it more than just letting them take all the brunt themselves.
14. lyndon420 (Posts: 1785; Member since: 11 Jul 2012)
When it comes to an auto dealer...no...I'm not entirely sure. But I know for a fact that is the case with some RV dealerships as I worked at one for 20 years and every year at 'the big show and sale' some of the manufacturers would lower the cost of their product to the dealer to help move units and ensure the dealer still made a decent profit. 'Manufacturer and dealer' working together to pass the savings onto the customer.
16. E.N. (Posts: 2362; Member since: 25 Jan 2009)
"some of the manufacturers"
- I hear ya, but your argument just isn't very compelling
17. lyndon420 (Posts: 1785; Member since: 11 Jul 2012)
Ok...let's look at this thing from a different perspective then. The title states "itunes has amazing black black friday deals on games" implying that itunes is being generous to some point. The developers are the ones making the sacrifice, yet aren't even credited in the title.
18. MichaelHeller (Posts: 2693; Member since: 26 May 2011)
You do realize that Apple's 30% cut of a 99 cent game is a lot less than the 30% cut of a $10 game, right?
Also, the title doesn't imply iTunes is being generous. You're inferring that meaning. All the title is saying is that there are great deals to be had (like multiple $10 games discounted to 99 cents). There is no implication of generosity by anyone, or sacrifice either. It's just a Black Friday sale where things you may want to buy cost a lot less than normal.
19. lyndon420 (Posts: 1785; Member since: 11 Jul 2012)
Yes...I realize it. Nevermind...it's kinda like beating a dead horse at this point now....as I don't know what else I could use to explain what I'm what I'm trying to say here. But none-the-less my question was answered...iTunes (and the Play Store) is offering nothing in regards to savings - only the developers.
20. MichaelHeller (Posts: 2693; Member since: 26 May 2011)
Actually, that's not true, either. The discounts aren't necessarily set by the developers. There have been plenty of reports about developers that didn't know their app would be part of a sale until it showed up in the store.
One developer was actually pretty pissed at Google because the sale price was 10 cents, and the app ended up making less for thousands of sales as it would have on an average day.
21. lyndon420 (Posts: 1785; Member since: 11 Jul 2012)
First off Michael I want to sincerely thank you for being patient with me and actually taking the time out to respond to my inquiries like this.
What is your opinion on the 'stores' that do this to the developers? Personally if I was a well known and respected developer that had this done to me, I would be pulling out of the store(s) and offering it elsewhere and most likely at a better price.
22. lyndon420 (Posts: 1785; Member since: 11 Jul 2012)
If a store is going to suddenly 'offer' a developers app at a discount (especially without warning the dev) then the 'store' should be the one taking the cut in profit - not the developer. I don't know about you but I'd be furious if someone else was messing around with the price of my product that would affect my profit margin.
23. MichaelHeller (Posts: 2693; Member since: 26 May 2011)
I don't know. I've been researching this for a while, but I'm kind of torn on the topic. Sure, it would suck to be a dev who has the price slashed without warning, but in most cases, there's no evidence to show that a sale like this cuts into the dev's profit margin.
For devs, a sale is a sale. You can't reasonably say that the thousands of people that bought an app for 10 cents would have bought it at any higher price, and it's not like there is any work involved for the dev to supply those thousands of people with the app. It's digital, so there is the initial build work, and subsequent update work, but that's it. The storage, and distribution are taken care of by the app store.
And, to that point, a sale can be a great way to boost sales even after the discount is over. The boost in visibility alone from a sale, and in the word-of-mouth afterwards is nothing but beneficial for a developer.
I think it's quite a lot like the argument surrounding piracy. When you see a huge number of people taking something, you assume you're losing money, but you really aren't. It's all just free marketing, and sales often end up higher because of it.
2. zackh121556 (Posts: 100; Member since: 01 Feb 2012)
Wow, I don't want to sound like a phandroid but those apple store app prices are outrageous! Truly glad I stick with Android!
5. E.N. (Posts: 2362; Member since: 25 Jan 2009)
Battlefield: Bad Company 2 is not even available for Android, from what I've read Plants vs Zombies for Android is a sad watered down version of the iOS game and I also don't think its been priced at $6.99 for over a year (it's been $2.99 if I remember correctly), the Android version of monopoly is even worse than the iOS version (didn't think that was possible), Burnout Crash is not available for Android, Fifa Soccer 2013 is not available for Android, which is sad because its such a great game (at this point EA might as well just wait a couple of months and release Fifa 2014 next year and skip 2013 all together. But at least you have a Fifa 13 live wallpaper!!!).
both Chuchu rocket and Sonic Hedgehog work well on both platforms (maybe because they're from the same company), the Pacman games work well on both too (I'd be surprised if it didn't because they're so extremely simplistic), and Street Fighter X Tekken is only for iOS, but once again there are like six different options of live wallpapers for you to chose from.
I'm glad you enjoy the Play Store, because for years it has been my biggest annoyance with Android. And the sad thing is that these are all big named companies. The smaller the dev team is, the less likely Android is to have a version, and that's for everything, not just games.
6. E.N. (Posts: 2362; Member since: 25 Jan 2009)
And keep in mind that some of those high prices are because of iPad versions. For example, Monopoly and Plants vs Zombies are both originally $2.99 for iPhone/iPod touch
7. thelegend6657 (unregistered)
What you said is true . But i dont think devs should charge more for the ipad version because its just the same .
They just charge you a couple of dollars more for just optimising it for the iPad , easy task
8. JeffdaBeat (unregistered)
Some of the games actually take a lot of redesigning...not just making them bigger to fit the screen. I do think some of the iPad game prices are kind of high (Soulcalibur is $14.99), but if a game is good, I have no problem paying more, especially for indie developers.
9. thelegend6657 (unregistered)
iPad games are overpriced .
i bought Asphalt 6 for the iphone version so i can install it at my ipod touch and ipad . iPad only version is expensive !
15. tggoulart (Posts: 24; Member since: 22 Jun 2012)
is it worth it to buy the new monopoly millionaire for ipad?