Who did? UDID! Apple to stop accepting apps that access UDIDs on May 1st
0. phoneArena 21 Mar 2013, 20:23 posted on
Trying to keep it users identities a little more secure, starting on May 1st Apple will no longer accept new apps or updates to current apps that require the use of Unique Device Identifier also known as UDID; these were supposed to be anonymous, but developers and app publishers have used them to track app usage and target advertisers since the App Store opened...
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1. techguy22 (Posts: 227; Member since: 09 Aug 2012)
love the freaking tittle. anyway, as i said on engadget. i think google should do the same thing. force all devs to use holo UI and add tablet mode. too many apps looking like crap on the play store.
2. cmikeh2 (Posts: 25; Member since: 09 May 2012)
Not only are there a lot of crappy apps, the really good ones don't get the recognition they deserve. I generally will search through about a hundred results during a search to make sure I don't miss some gem that no one can find amid the muck.
5. spideyhead256 (Posts: 148; Member since: 05 Nov 2012)
true that.there are some really great apps on the play store which are overshadowed by their crappy-looking counterparts.
7. V3TTOO (Posts: 27; Member since: 29 Nov 2012)
I agree with you techguy22, Google needs to do the same thing when it comes to the OS ecosystem. I like that Apple wants their apps to match the OS updates, and not focus on the older devices. I am a Google fanboy, but the fragmentation in Android is horrible for development, since you have to not only build a Jelly Bean and Ice Cream Sandwich app, but also a Honeycomb and Gingerbread app. Sometimes even a Froyo version for those that have not recieved an update from the manufacturer/carrier.
4. platformwars (Posts: 82; Member since: 14 Sep 2012)
I dont understand the app development process here.. i mean.. in android the apps are same for all the screen sizes(Except Tablets i suppose).. I have a 7" Samsung tab along with HTC Desire HD, HTC One X and Google Nexus 4 and all the apps seem to run fine on all the devices.. if a developer has to develop an app based on the screen size then it should have been a nightmare for android developers since it has multiple screen sizes.. if android doesnt have a problem with this... then why does apple?
I dont want to start any wars here.. but just trying to understand the difference.
6. dragonscourgex (Posts: 307; Member since: 16 Jan 2012)
"I dont want to start any wars here"....your name is "platformwars" :P