Samsung responds to benchmark-rigging allegations claiming it's innocent
0. phoneArena 31 Jul 2013, 07:47 posted on
If you weren't around yesterday, here's what you missed: AnandTech has pretty much alleged that Samsung rigs benchmarks outright with a line of code on the Galaxy S4, which bumps its GPU clock from 480MHz to 533MHz, resulting in an 11% bump in scores...
This is a discussion for a news. To read the whole news, click here
63. Ninetysix (Posts: 2339; Member since: 08 Oct 2012)
That's not the issue. The issue is that it's ONLY allowing benchmark apps to 533 using its whitelist and runs everying else at 480. They should have advertised it as a 480Mhz GPU. It doesn't matter if it CAN bottleneck the GPU but it SHOULD let it bottleneck and take advantage of the full speed.
Taters..son i'm dissappoint.
54. cheetah2k (Posts: 1507; Member since: 16 Jan 2011)
IMO if Samsung was caught "overclocking" GPU or CPU speeds then I agree the results are fudged. However this is not the case and the clock speeds used are within hardware specs, and certain games are instead limited to save un-necessary battery drain and burnout.
I think people are looking too much into this and crying foul for no apparent reason...
56. galanoth (Posts: 425; Member since: 26 Nov 2011)
Isn't this the same thing as GPU on desktops.
It runs at a certain frequency then when needed it goes to max frequency.
My GPU doesn't run at max frequency all the time.