Zipping through most basic tasks with minimal effort, like navigating across its homescreen with a static wallpaper, we’re content with the performance it’s exhibiting out of the box. Moreover, it continues to maintain its level of performance in nearly every aspect with the platform – such as opening apps, pinch zooming in the gallery, or basically browsing the web. However, it’s vulnerable to some of the choppy tendencies we tend to see and associate with Android as a whole. Specifically, it doesn’t track our finger as tightly when navigating through its homescreen when a live wallpaper is used, and on top of that, there’s simply a general sluggish feel with its performance from then on. Still, it’s never to the point unusable, but rather, it’s something that captures our attention and puzzles us.
Honestly, the benchmark numbers it’s able to produce aren’t stellar compared to some of the greats out there in the Android land. Sure, it produces some very respectable numbers, but as a whole, they’re pretty much in line to its contemporaries. So yeah, it’s not particularly something we’d deem as a benchmarking device. Nevertheless, we’re content with its performance so far out of the box, but surely enough, we’ll keep a meticulous eye out to see how it handles more intense operations. Without any further wait, here are the benchmark numbers we’re able to get out of the Samsung Galaxy Note for AT&T.
- AnTutu: 6,449
- Linpack: 31.24 MFLOPS at 5.4 seconds
- Neocore: 56.6 FPS
- Vellamo: 489
- Quadrant: 2,200 to 2,900