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Mobile games made more money than console ones in Q4: freemium Android titles boom in Asia

0. phoneArena 21 Feb 2013, 08:25 posted on

If you think that's because of us lazy bums playing on the couch, the actual revenue boom was elsewhere, in Japan and South Korea, where the proliferation of fantasy and card battle titles created a real in-app gold mine once the users got hooked...

This is a discussion for a news. To read the whole news, click here

posted on 21 Feb 2013, 08:29 3

1. tashreef (Posts: 476; Member since: 24 Nov 2012)


every one loves free stuffs....

Good news for Mobile OS developers

posted on 22 Feb 2013, 05:06

13. anywherehome (Posts: 971; Member since: 13 Dec 2011)


good news for everyone and the innovations up, xBox + PS without innovations with very poor HW down......good for everyone

but isnt it just for Handheld Games?

posted on 21 Feb 2013, 08:43 6

2. MONUQ (Posts: 31; Member since: 26 Jan 2013)


Though It might be true.....

But i don't agree.....

I love playing on big screens...with physical Keys.....More sound ...awesome graphics and much more.....

posted on 21 Feb 2013, 09:30 3

3. jsdechavez (Posts: 706; Member since: 20 Jul 2012)


Quality games only through consoles...

posted on 21 Feb 2013, 10:01 4

4. neutralguy (Posts: 1152; Member since: 30 Apr 2012)


what's wrong with freemium? You get to enjoy the game..level up as fast as you can.. and you get to this level where you need to purchase something to overcome the game. It kills it man. just saying.

posted on 21 Feb 2013, 11:05 1

7. andro. (Posts: 1955; Member since: 16 Sep 2011)


I hate freemiums!

posted on 21 Feb 2013, 10:48 2

5. _Bone_ (Posts: 2129; Member since: 29 Oct 2012)


I purchased around 10 games for Android last year, didn't bother to play on any other platform.

posted on 21 Feb 2013, 13:58 1

8. darac (Posts: 2156; Member since: 17 Oct 2011)


I hear you.
Tried some PS3 games, but realized I'm not missing out much.
Android games are enough for me.
After I get a gameklip, my gaming needs will be served just fine

posted on 21 Feb 2013, 11:01 2

6. andro. (Posts: 1955; Member since: 16 Sep 2011)


Im against freemium games in 90% of the cases. A few devs allow you to acess most of the game or app for free and may only need a 1.99 or 2.99 payment for acess the full app,however a huge load of devs,GLU MOBILE being the biggest culprit and money gougers limited your game progress entirely without paying 2.99 for this and that followed by another 2.99 for a needed gun and another 2.99 for something else. in the end these games cost over 20 bucks for something which should only cost 3.99 if you bought it as a fully 'paid' version.

posted on 21 Feb 2013, 14:14 1

9. darac (Posts: 2156; Member since: 17 Oct 2011)


The problem with freemium is not the concept, but how It's being implemented.
The concept is fantastic actually.
With time, the right model will shape itself out, as the greedy ones get a mid finger reception over and over.

If a game is good enough, gets downloaded in tens of millions copies, why not offer everything unlocked for 1$ and still make a profit?
Studious will soon realize that this is possible

posted on 21 Feb 2013, 17:11

10. kizanko (Posts: 7; Member since: 28 Sep 2012)


It saddens me to hear that games like 'The last of us, Uncharted, Halo, Zelda, Mario, Beyond Two Souls and many more fantastic games full with beautiful landscapes, deep rich stories, excellent gameplay and allot of fun are being outsold by simple games like Angry Birds, Pixel people, cut the rope.

Even though the smartphone games are fun for a while they can't replace the same feeling as console games. But then again they are much cheaper. It would be better if console games were sold for 30$ max. They really need to work on the prices, in these times of bad economic recession it's hard to buy games for 60$

I'm glad though most games do get quite cheap in 1 year like Deuce Ex for example i can buy it for 10 euro's now. I really hope those simple freemium games won't replace or dissatisfy developers from making games for consoles.

But then again i do like it that Mobile OS developers are getting profit for the games they make. Gah, quite a deep topic i can't explain myself well! >__

posted on 22 Feb 2013, 04:44

12. darac (Posts: 2156; Member since: 17 Oct 2011)


You think there's no room for AAA games on android /iOS?
I think you're ill informed here.

Grand theft auto, Max Payne, The bard's tale, Final fantasy etc etc..many ports of what were once full pc games.

As for the HALO..well, have you tried N.O.V.A. 3?
I honestly think that, apart from graphics and flashy cut scenes, the NOVA is a better game.
And I played both.

Bottom line - I think there's still a huge amount of prejudice and ignorance towards mobile gaming, coming from the desktop / console community.
Once you hook up the smartphone with a controller and a tv, you actually have a console far superior than ps 2, for a comparison

posted on 22 Feb 2013, 15:41

15. harpdogg (Posts: 18; Member since: 17 May 2012)


How Can you be a better then the game you completly rip off? Every game you mention came out 10 years ago on consoles.

posted on 23 Feb 2013, 03:10

16. darac (Posts: 2156; Member since: 17 Oct 2011)


It's a rip off, but with a better level design, non stupidly pretentious, balanced storyline with more humor and likeable characters, and more varied, engaging game play in single player mode (assuming you play with a gamepad).

And yes they are old games, but are you saying they suck? That they are incomplete?
That was the point.

posted on 21 Feb 2013, 21:08 1

11. scsa852k (Posts: 292; Member since: 16 Oct 2012)


Well, isn't that obvious?
almost 8 or 9 out of 10 owns a smartphone.
How many out of 10 would own a gaming console? 2 or 3?

posted on 22 Feb 2013, 15:40

14. harpdogg (Posts: 18; Member since: 17 May 2012)


What are the actual numbers? It actual says dedicated handheld games. Not console games. So that would be 3DS, VITA, PSP. How much did IOS and Android games actually make? Did they take into account Apple 30% cut on everything sold in App store? Beside the fact this data comes from a blog as to a known data source. I would say its worthless.

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