MOGA Pro Power Controller hands-on
During Pax Prime in Seattle, we got the chance to check out the Moga Pro Power, which brings some new features over its predecessor. Visually, it doesn’t deviate from the design of the Moga Pro – a good thing to tell you the truth, since it already adhered to the style and button configuration layout of today’s console controllers. Therefore, we're presented with a rich layout that consists of two analog sticks, a directional pad, four action buttons, two shoulder bumpers, and two analog triggers. Donning the same plastic construction, it feels super lightweight when it’s use independently. Strapping on a smartphone, even large ones like the Galaxy S4, the weight is evenly distributed – without finding one side to be more weighty than the other.
So far, so good. Right? Of course it is, but Moga throws in two new features! First, the unit now packs along a full-sized USB port, which enables users to charge their smartphones on the go with the unit’s own 2,200 mAh battery. Essentially, you won’t have to worry or be concerned about your smartphone turning off due to low battery. Secondly, there’s a nice perk that specifically targets developers – a new feature that enables multi-player support between 4 controllers. Needless to say, it's a swell thing to have when you're playing a game on the big screen.
We’ve all lamented about on-screen controls cluttering up our precious view with certain games, so it’s nice to see that the Moga Pro Power is moving in the correct direction. It’s not a drastic change, but the subtle design changes and new features help to make mobile gaming in line to the console experience. As for pricing, it’ll be sporting a $79.99 price point when it launches sometime this upcoming holiday season.
MOGA Pro Power Controller hands-on Fullscreen
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MOGA Pro Power Controller hands-on
2. GrapeEyes (Posts: 243; Member since: 01 Sep 2013)
Let me give some company an amazing idea to make billions, you ready?
Keep the controller, but this time, build a projector within it and then you can play your games wherever you want with your friends etc....
If you want more amazing ideas, then please get in touch.
3. mc1191 (Posts: 28; Member since: 08 Sep 2012)
so.. every time you move... the projection moves also...
4. GrapeEyes (Posts: 243; Member since: 01 Sep 2013)
Imagine youngsters, on the playground, projecting off the wall, there are so many places to play with your friends.
Imagine adjusting the screen size with ease, in the back of your parents car, via the seat, on the bus, anywhere.
Patent it and make billions!!!
6. antifanboy14 (Posts: 51; Member since: 26 Nov 2012)
so whenver i want to play a game on my smartphone i gotta remember to hold the controller too? i wonder if they have a case for that. better yet, how does it fit in my pocket?
7. chemhaz (Posts: 148; Member since: 04 May 2012)
I've been using one for a few months now. I plug the phone into the TV and play my games wirelessly on a 55" led tv. Modern Combat 3 & 4 work a treat, I'm having greater kill rates online with the Moga than when I was handling the phone.