GameBench hits the Play Store: the first 'uncheatable" Android benchmark
GameBench is an app that runs in the background while you play your favorite games, non-intrusively monitoring things like frame-rate and battery drain and condensing these into a final rating. You can then access records of all your gameplay sessions via a cloud interface, and see just how well your game or device fared against rival products.
The accuracy of our technology has already been accepted by some of the biggest silicon companies in the world (whose names cannot currently be disclosed due to confidentiality agreements), all of whom use GameBench’s technology to assess the gaming credentials of their products.
- For gaming enthusiasts, it’s now possible to know which games run well on their phones or tablets, and which games don’t. E.g., If you’re on a plane journey, you can quickly see which games you own that are rated “good” for battery life. Also, as the gaming community starts to share information via our online dashboard, it’ll be possible to know how well a game runs, or how well a device performs, before you spend money on it.
- For game developers, GameBench offers money-saving and time-saving quality assurance tools that have never before been put together in one place. Not just frame-rate and battery data, but also GPU and CPU utilization, clock speeds and temperature, all coupled to time charts and screenshots so you can see exactly where your game stumbled or hit a bottleneck.
- For device and chip makers and operators, there is now a one-of-a-kind data platform that can inform and guide marketing and R&D based on the experiences of end users, rather than the theoretical capability emphasized by artificial benchmarks. Using GameBench, you can prove to your customers that their favorite games will run best on your products.
GameBench is free for private users. Simply download the app on your phone, perform a simple, one-time cable connection to your Mac, PC or Linux machine to install the app, and then boot up any game you want to test. You do not need to root your device. Data collection is anonymous and will only be take place when you have a WiFi connection.
We’re also developing premium Pro and Enterprise versions that will support both small and large businesses, offering better support for multiple users, more metrics, the ability to perform tests privately without sharing to the public dashboard, and the right to use our scores and rankings in public. Please contact us for more.
1. AfterShock (Posts: 2968; Member since: 02 Nov 2012)
Needs a PC connection for first set up?
Bummer, was going to give it a spin here.
6. GameBench (Posts: 5; Member since: 11 Jul 2014)
Hi AfterShock, There are two parts to the GameBench app. One part needs a connection to the PC. The App doesn't have enough privileges to start this service unfortunately. Apologies for this step. But one of our main motto was to provide this ability to non-rooted devices. And with a PC Connection you can get performance information by starting the GameBench Service.
9. TheGenius (Posts: 339; Member since: 06 Mar 2014)
I mean.. this is the first time I have ever seen a company commenting on articles.!
Bdw.. its good.! :)
11. GameBench (Posts: 5; Member since: 11 Jul 2014)
Yes - we are from GameBench. We try looking at most posts about the company just to make sure we address issues faced by the people who use our app.
2. hung2900 (Posts: 821; Member since: 02 Mar 2012)
Can anybody test on the king-of-cheating phone HTC One M8? LOL
3. MrAnonymous (Posts: 3; Member since: 25 May 2014)
What if i connect my phone to my computer and play???
The charge won't get down na... So will my benchmark increase or if i connect it to a charger???????
7. GameBench (Posts: 5; Member since: 11 Jul 2014)
There is a strict testing mode where we check if you have plugged your phone. If so, we do inform that the battery ratings might be inaccurate. Please look at the settings in the GameBench app.
8. GameBench (Posts: 5; Member since: 11 Jul 2014)
we use standard Android infrastructure for the app. Unfortunately Mediatek disable the infrastructure we use. As a result even some Google developer tools (systrace) break (not only our app). We are in touch with MediaTek to enable tracing. We are really sorry about this. We can do much about it.
12. j.khan95 (Posts: 51; Member since: 09 Nov 2013)
So it means this tool will work in future with my device, glad to hear that
5. renz4 (Posts: 270; Member since: 10 Aug 2013)
so does it mean we will have to wait for a while before seeing the score?
14. GameBench (Posts: 5; Member since: 11 Jul 2014)
We are working on supporting the Z2. We know that its a very popular phone. We will update the APK in the next few weeks to include support for Z2. Please check back later.