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Dark Meadow shows how far gaming has come on mobile devices

0. phoneArena 26 Apr 2012, 13:12 posted on

Phosphor shows us how far mobile gaming has come with this cross-platform first person hack and slash game for iOS and Android devices...

This is a discussion for a news. To read the whole news, click here

posted on 26 Apr 2012, 13:16 2

1. kshell1 (Posts: 1143; Member since: 05 Oct 2011)


The way games on Android and mobile OS's in general (with the exception of windows which has had no forward investment in chipsets) are improving is crazy.

posted on 26 Apr 2012, 13:23

2. PackMan (Posts: 277; Member since: 09 Mar 2012)


Although this game looks great, it is nowhere near close to high end PC games from couple of years ago. Remember Crysis:Warhead was released on 2007. Many other exclusive PC titles i.e. those which are not ported from console, cannot be ported to consoles without degrading the graphics and Nvidia is barely reaching XBOX 360 level GPU performance which is again slower than PS3 GPU which is basically Nvidia 7900gt.
I am not completely sold on mobile games, most of them look like online flash games from years ago.

posted on 26 Apr 2012, 13:58 3

3. kshell1 (Posts: 1143; Member since: 05 Oct 2011)


They are getting there though, years ago we couldn't even imagine playing grand theft auto 3 on our phones, especially in 720p

posted on 26 Apr 2012, 14:16 3

6. remixfa (Posts: 13902; Member since: 19 Dec 2008)


chips are not up to console level yet. that's coming with the exynos 5250, t4, omap5, and krait pro... so like late 2012 and they will officially break the 360\ps3 polygon pushing barrier.. that is nothing short of impressive

consoles are about 6 years behind PC's at this point especially seeing what the new nvidia geforce 6xx is throwing.

regardless of what people think about the t3 vs the krait there are some things that 4 cores can do better than 2.

posted on 26 Apr 2012, 14:58 1

11. bolaG (Posts: 468; Member since: 15 Aug 2011)


How are consoles 6 years behind PCs? IMHO TVs are 6 years behind chips.

Once UDTV become the norm things will be equal.

posted on 26 Apr 2012, 15:23

13. remixfa (Posts: 13902; Member since: 19 Dec 2008)


research what is in an Xbox compared to what is in the current gforce 6xx chips aand how many chip generations PC cards have gone through since then. there is your answer

posted on 26 Apr 2012, 17:13

18. bolaG (Posts: 468; Member since: 15 Aug 2011)


I get that PCs graphics cards are newer and all, but consoles handle all graphics coming out right now with out any problems (lag, fragmentation, etc). I dont see a 6 year diffrence from graphics on a PC compared to graphics on an XBOX360 what so ever.

What I do see is that 1080p resolution is starting to lag behind what the new graphics cards output are capable of. Once UDTVs (a.k.a. 4k2k TVs a.k.a 3840 x 2160 resolution TVs) can be mass produced then we'll see the chips true capabilities

posted on 26 Apr 2012, 15:24 2

14. kshell1 (Posts: 1143; Member since: 05 Oct 2011)


Consoles are 6 years behind PC's because none of them have been updated since 2006, with the wii in all technicality hardware wise being ages old.

posted on 26 Apr 2012, 17:00

17. ph00ny (Posts: 590; Member since: 26 May 2011)


Because consoles aren't following the 6month product cycle

posted on 26 Apr 2012, 18:01

19. cepcamba (Posts: 717; Member since: 27 Feb 2012)


Currently, PCs are still steps ahead of consoles. Though that is soon to change, probably in the next 5-10 years.

PCs had a long steady improvement since it's conception. But now consoles improvement are being fueled by money from eager consumers and thus increasing the improvement rate exponentially.

People were divided when the first 1GHZ phone came out and thought there'd be no use for such power on a mobile phone. However people found ways to use it and now people can actually do productive tasks on their mobiles that they use to do on their PCs (word, powerpoint, excel, etc). Though the mobile world still needs to catch up to the PC standards we sure are going there.

posted on 26 Apr 2012, 18:07

20. kshell1 (Posts: 1143; Member since: 05 Oct 2011)


Exactly, over the last couple years we went from the OG snapdragon at 1ghz 65nm to now 32nm HKMG quad cores lol

posted on 26 Apr 2012, 18:30

21. cepcamba (Posts: 717; Member since: 27 Feb 2012)


And as we can see 20nm is on the horizon already.

posted on 26 Apr 2012, 18:38

22. kshell1 (Posts: 1143; Member since: 05 Oct 2011)


The way tech is evolving is just insane, Its only a matter of time to where we have to find out new ways to make the die even smaller once we reach 8-9nm

posted on 26 Apr 2012, 20:29

23. cepcamba (Posts: 717; Member since: 27 Feb 2012)


Once we reach that theoretical limit the next goal will be to search/create a longer lasting material. yeah, technology is crazily insane. :p In the future, you'll literally be able to control everything with a device the size of the palm of your hand (possibly even smaller).

posted on 26 Apr 2012, 14:09 3

4. Bluesky02 (Posts: 1439; Member since: 05 Dec 2011)


If you take high end pc games of couple years ago (Gears of War) and resize them to smartphone screen size, it would look much better than that.
However if you take PS2 Generation Games, like God of War 2, and resize to smartphone screen then it would looked like that.
So you can say todays smartphone are equivalent to PS2 Generation games, just optimize to smartphone resolution with some more details.

posted on 26 Apr 2012, 14:15 2

5. Mobile-X-Pert (Posts: 565; Member since: 20 Dec 2010)


Actually, The Xbox 360 GPU is slightly more powerfull than the PS3's GPU, but everybody knows that the Cell proccessor on the PS3 is a lot more powerfull than Xbox's GPU.

posted on 26 Apr 2012, 14:21 1

8. remixfa (Posts: 13902; Member since: 19 Dec 2008)


it doesnt matter. the cell processor has a huge bottleneck with its memory pipeline which is why many Xbox games look better in the end. they both have advantages over the other but the 360 wins IMHO. I have them both. if you want to play games,integrate your PC to it, and be online u can't beat the 360. if you want theater media like bluray and DVD upconverting, and optical outputs with a side of gaming... the ps3 is better.

posted on 26 Apr 2012, 14:42

10. PackMan (Posts: 277; Member since: 09 Mar 2012)


OK you're right about the XBOX360 GPU being more powerful but cell processor has many advantages over XENON. Still it is nowhere near PC level even though consoles are heavily optimized.
About mobiles devices we will see what happens when Mali t658, POWERVR 6 series and Nvidia kepler for mobile phones come out.

posted on 26 Apr 2012, 14:17

7. Mobile-X-Pert (Posts: 565; Member since: 20 Dec 2010)


Sorry my bad, I mean the Xbox's CPU

posted on 26 Apr 2012, 14:26 1

9. Mobile-X-Pert (Posts: 565; Member since: 20 Dec 2010)


Yeah you're the cell processor has a huge bottleneck. I prefer PC gaming casue I like to play all my games at 1080p resolution, but I miss a few console games if you ask me.

posted on 26 Apr 2012, 15:16

12. jcoberg10 (Posts: 110; Member since: 30 Oct 2009)


cant' find this game on ICS Galaxy nexus. :(

posted on 26 Apr 2012, 15:25 1

15. jcoberg10 (Posts: 110; Member since: 30 Oct 2009)


well i guess it helps if you read Nvidia only! damn it

posted on 26 Apr 2012, 16:06

16. alekso9 (Posts: 40; Member since: 30 Jan 2012)


Kinda of looks like dead space

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