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An interesting theory on why Apple gets first-dibs on apps

0. phoneArena 12 Mar 2013, 22:09 posted on

There is always a good amount of talk about why Apple and iOS gets first crack at apps. It's no secret that developers tend to build for iOS first, and Android second, with all other platforms following afterwards. The prevailing theory has been that developers make more money in the iTunes App Store, but AllThingsD's Walt Mossberg has an interesting theory that we haven't really heard before...

This is a discussion for a news. To read the whole news, click here

posted on 12 Mar 2013, 22:17 16

1. darkkjedii (Posts: 11948; Member since: 05 Feb 2011)


iOS apps do look prettier too.

posted on 12 Mar 2013, 22:47 31

4. MichaelHeller (Posts: 2680; Member since: 26 May 2011)


That's a matter of opinion.

posted on 12 Mar 2013, 23:01 7

7. neutralguy (Posts: 1152; Member since: 30 Apr 2012)


I've read an article here on PA where an author commented that iOS games are much more beautiful compared to android's.

posted on 12 Mar 2013, 23:03 9

9. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


pretty much precisely reinforcing the fact that its based on opinion….

and, in my opinion, windows phone has some pretty nice looking apps

posted on 12 Mar 2013, 23:13

12. neutralguy (Posts: 1152; Member since: 30 Apr 2012)


actually, i was supporting his statement, but i managed to make it sound like I was opposing haha

posted on 12 Mar 2013, 23:21 6

13. BattleBrat (Posts: 1099; Member since: 26 Oct 2011)


I love android, but as an iPhone 4s owner (my phone is a RAZR) with over 300+ PAID games, I have to admit, iOS has Android BEAT TO S&$^ when it comes to games, It is getting better though, Nvidia and OUYA are helping...

posted on 13 Mar 2013, 00:14 4

15. MichaelHeller (Posts: 2680; Member since: 26 May 2011)


And, that was that author's opinion.

posted on 12 Mar 2013, 23:10 1

11. Nikolas.Oliver (banned) (Posts: 1574; Member since: 01 Jul 2012)


Put the blame on developer for not implementing the new android Holo the be, instead, they keep using the nasty old gingerbread orange theme...

Anyway. Morat beautifully designed android app = currents
Not surprising though as it is designed by Google itself

posted on 13 Mar 2013, 00:39

20. jroc74 (Posts: 4947; Member since: 30 Dec 2010)


After helping my kids mother setup her iPhone 4....and getting the exact same app on her iPhone and my Android phone for comparisons...I agree.

I'm not gonna say prettier tho....lol. I'll say better looking.

posted on 12 Mar 2013, 22:18 5

2. nikenturd (unregistered)


As a rabid Note 2 user, I wish Google had some of Apple's finer music apps like Garage Band, MusicStudio, WIguitar, NanoStudio , iShred etc.....this is the primary reason why I haven't ditched my idevices yet....Come on Google pick up the pace!

posted on 13 Mar 2013, 00:21

17. joey_sfb (Posts: 3003; Member since: 29 Mar 2012)


You might want to give pocket band a try. I like the fact you could publish you music creation into the community from the Android device.

http://pocketband.net/

posted on 12 Mar 2013, 22:25 5

3. clevername (Posts: 1429; Member since: 11 Jul 2008)


Android apps are really polished now. And they look good too. That being said, IOS apps tend to be prettier. Generally speaking of course. There's just a polish and fluidity that is unique to IOS. However, cross platform apps, like instagram, are equally nice on both platforms, and imo the best looking apps on android. With room for exception of course

posted on 12 Mar 2013, 22:49

5. daniel_bargs (Posts: 323; Member since: 27 Nov 2010)


some Android apps dont really follow the design guidelines made by Google that's why most of the Android apps looks ewwwie. It is really just the design consistency where Apple leads the pack. If you use iOS apps... they all look the same.

but freedom is still good. haha

posted on 12 Mar 2013, 22:59 1

6. xperiaDROID (limited) (Posts: 5577; Member since: 08 Mar 2013)


Now Android and iOS are good on apps now, so Windows Phone........?

posted on 12 Mar 2013, 23:01 2

8. akbar (Posts: 62; Member since: 09 Feb 2012)


"Apple is a hardware company" my @ss. They are making their own processor and shiny casing - that's it. Just check for what are the most ongoing patent suits. What kind of companies Apple has devoured SW or HW? For me this theory doesn't hold any water.

posted on 12 Mar 2013, 23:05

10. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


like it or not you cant argue that apple develops the hardware for their phones… and they stop at making the needed software

they dont even add anything but the basics to the necessary apps -- they rely completely on developers to fill in for consumer wishes (primary example is the camera app : works great for just taking photos, anything else relies on developers)

posted on 13 Mar 2013, 15:18

31. Zero0 (Posts: 583; Member since: 05 Jul 2012)


Barely.

For CPUs, all Apple does is modify the ARM architecture, then ship it to Samsung to be built. Then they pick and choose components such as screens and cameras, come up with a case, and have Foxconn put it together.

Apple is a company using software and content to drive sales of pieced-together hardware. iTunes sold iPods. The App Store sells iPhones.

posted on 13 Mar 2013, 23:34

34. Lucas777 (Posts: 2137; Member since: 06 Jan 2011)


eh.. they dont use qualcomm chips straight out of the box like htc and others do... they make their own that they have samsung and foxconn manufacture.

they make screens such as the retina display for the ip4 and then contract sharp to mass produce it... they develop the product but don't manufacture it

and yes I agree they use their software to drive hardware sales... its a big ecosystem of profit

posted on 13 Mar 2013, 00:17 3

16. MichaelHeller (Posts: 2680; Member since: 26 May 2011)


Apple is a hardware company because the vast majority of its revenue comes from hardware. Apple uses the iTunes as a hook to get people to buy iOS hardware.

Conversely, Amazon and Google only make hardware to get more people using their software and into their stores.

All of the companies do both, but Apple's main focus is hardware, and for the others it's software.

posted on 13 Mar 2013, 00:31

19. AamirSIII (banned) (Posts: 187; Member since: 04 Oct 2012)


what about samsung?

posted on 13 Mar 2013, 00:55

21. Truth (Posts: 56; Member since: 15 Jul 2009)


"Conversely, Amazon and Google only make hardware to get more people using their software and into their stores."

The same can be said about Apple. They make hardware so that people can use their software. It is more out of necessity and control since the only company that makes hardware for IOS is Apple. It may appear that Apple is more of a hardware company since they are the only ones that make IOS hardware but without software all you have is a paper weight.

The better statement would be that Apple is equally focused on s/w and h/w while the others are more s/w and less h/w. IMO

posted on 13 Mar 2013, 08:03

23. predator93 (Posts: 122; Member since: 28 Aug 2012)


Actually Google and Amazon are willing to sell the hardware without/less profit (Nexus and Kindle devices) while Apple makes most of its money by selling the hardware.

posted on 13 Mar 2013, 11:11

25. MichaelHeller (Posts: 2680; Member since: 26 May 2011)


The difference is that Apple doesn't make any profit on the software side, while Amazon relies on the store for profit, and Google relies on ads. Apple relies on hardware, thus it is a hardware focused company.

posted on 12 Mar 2013, 23:24

14. Goldeneye (Posts: 355; Member since: 22 Jan 2011)


No it isn't just an opinion it's a fact, proof is that even Google own app/services work and look better on IOS than on Android, Google maps anyone?

I'm pretty sure Google Now will work better on IOS again, WTF Google! also major apps like Facebook, Tweeter, Netflix and some games are pretty much optimized and designed with IOS in mind, that's slowly changing but still developers are willing to work for IOS first because is where the make the most money .

posted on 13 Mar 2013, 00:22 7

18. MichaelHeller (Posts: 2680; Member since: 26 May 2011)


Google Maps does not work better on iOS because Apple doesn't allow 3rd party apps to become system defaults. In Android, any address link will bring you to Google Maps if you want. That alone makes GMaps on Android far better than the iOS version, even if iOS has a couple of interesting UI tweaks.

Same with Now. It will not work better on iOS, because you won't get the widget, or the quick access from the lockscreen (and anywhere else really).

There is only so much that can be done to build a good app on a competitor's platform. With Android, Google apps get deeper integration.

posted on 13 Mar 2013, 06:17 1

22. funnyguy (banned) (Posts: 244; Member since: 10 Jan 2013)


First of all ios doesnt just get the apps first, it also gets them EXCLUSIVELY...
IOS has exclusive apps that will never be seen on android , for example among all the games i am playing right now( infinity blade 2, Ghost Trick, Back to the Future,Walking Dead ,Crazy Taxi,Asphalt 7 and Rainbow Six i think only asphalt 7 is released for Android ,corect me if i am wrong ....because maybe some of them are released now but the last time i checked it was just the asphalt 7.
Still though, Aspahlt 7 doesnt run with full effects on the nexus 7 but runs with all the effects on the ipad mini .
i also sow that Traktor DJ was released for ios and i dont think exists on Android.
every app i have seen on the ipad LOOKS better than the similar one on the android devices , the reason is because on IOS devices you get Tablet Optimized Apps and on Android you mostly get non tablet optimized apps,
the reason why apps come first for IOS is because is yeasyer for developers to create apps for this particular platform compared to android. we saw the same thing with the nintendo ds years ago.The ds was a platform very easy to make games for thats why it had a larger library of games compared to the psp

posted on 13 Mar 2013, 09:41

24. deathgod (Posts: 121; Member since: 23 Nov 2011)


I must be stupid because this makes no sense to me. I always thought devs built for apple first because iOS was the first modern smartphone/tablet OS. iOS hasn't really changed much so they didnt need to change their code that much,they already had millions of potential customers from previous iOS users, and didn't have to worry about their code working on multiple devices as is sometimes the case with Android phonemes and tablets.

posted on 13 Mar 2013, 11:14

26. MichaelHeller (Posts: 2680; Member since: 26 May 2011)


Already having millions of users already installed on iOS is part of it, but the fact is that Android makes up about 70% of the worldwide smartphone market, and a majority of the US smartphone market. The revenue gap is closing, so devs can make money on either platform, but they still build for iOS first, even though they have a larger potential audience on Android.

posted on 13 Mar 2013, 11:38

28. funnyguy (banned) (Posts: 244; Member since: 10 Jan 2013)


like you said android has 70% marketshare but obviously thats not enough for the developers to support it?
it doesnt make any sense. Maybe people should realize that android is not popular because is good but is popular because is open source and not for sale, its given open and free.
a friend of mine had a kid recently and we were looking for some apps about new parents and babys , the app store had many good ones , the google play litteraly nothingn worth downloading.
whats the deal with ipad having all these exclusive apps and specialy games ?
i was looking for the Room on android and the game wasnt available.
plus why android lacks tablet optimized apps?
is that because android is open source and because of that succes is granted so developers simply dont care about the customers anymore?

posted on 13 Mar 2013, 11:21

27. JunkCreek (Posts: 404; Member since: 13 Jul 2012)


on android, devs should put the all the graphics from low, mid and high device all together on one installer. if the devs put high res graphics for the high specs device, the size of the installer would be too big and it is unusable for the low specs device so it is a waste. so the devs got 2 choice: profide 2 installers for low/mid specs device and hd device, but it would make us users confuse, which version user must choose for their device, so it makes users doing trial and error and once again it a waste of time and data. option 2, devs provide all low, mid and high graphics on one installer but reduce the textures quality and colors so thw devs can make sure the installer will successfully installed on most device, phones and tablets, that's why the graphics looks unsharp and unclear. while on ios, the device only had ONE HARDWARE SPECS, so the devs can easily determine the best texture graphics for the phone or tablets. THAT'S WHY.

android lives on a world of compactibility which iDevice try to avoided the -they called- fragmentations. we are so many, so we must live within the fragmentations, not to be separated but to be united: lives with our own clothes, house designs, cars, shoes, suits, bikes etc not using one determined by one people/company/government

posted on 13 Mar 2013, 11:54

29. JunkCreek (Posts: 404; Member since: 13 Jul 2012)


iOS ONLY CONSIST OF ONE HARDWARE SPECS! That's why devs built iOS apps first, because it is easy to determine the environments of the games/apps compared to android that had variable hardware specs even architectures.

Chinese phones and tablets already most had standards hardware specs and architectures: mtkxxx + mali.

ONE HARDWARE SPECS is easier to handle than various hardware specs, so devs need more times to test the apps/games on various common known hardware.

that's why.

posted on 13 Mar 2013, 12:55

30. CreeDiddy (Posts: 307; Member since: 04 Nov 2011)


The problem with Android is that the eco system isn't consistent from manufacturer to manufacturer. Also the variation of screen sizes, processors, build quality, version of Android OS also has a large variation on app development. The SDK developer kit is much easier to provide a much better looking and faster approach to better looking apps for iOS over Android. Android has improved, but has miles to go to catch Apple in HD apps. My guess is that Apple is pushing 500,000 HD apps to Android's 75,000 to 100,000 HD apps.

posted on 13 Mar 2013, 15:24

32. Zero0 (Posts: 583; Member since: 05 Jul 2012)


Wow. The Android ecosystem sounds a heck of a lot like the desert that is the PC ecosystem.

Oh wait. I'm getting word that pretty much everything runs on PCs.

Maybe if developers took 10 minutes and read the directions on the Android website about how to develop an app, they wouldn't have these problems with screen sizes.

posted on 13 Mar 2013, 16:48

33. Stuntman (Posts: 733; Member since: 01 Aug 2011)


I find that some app developers are lazy about making an Android app. One app I used on my Android phone behaved somewhat unusual. It wasn't until I used an iPhone for a while that I realised that the app was designed like an iOS app. It did weird things like making the back button exit an app instead of going back one screen. I complained to the developer about a few things that did not work and they told me to use the mobile web site. Like WTF?

posted on 14 Mar 2013, 17:37

35. Zero0 (Posts: 583; Member since: 05 Jul 2012)


I'm assuming their mobile website is one of those that gives you a popup every time you use it to install their mobile app, as well.

Well designed Android apps are awesome. Google's apps are fantastic. Even the revised ScoreCenter app is really good (I don't think it's 100% on the Android recommendation, but it's much closer than the last version).

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