ARM unveils second-gen Mali-T600 GPUs, promises 50% boost in performance
0. phoneArena 07 Aug 2012, 06:50 posted on
ARM announced a trio of second generation Mali-T600 GPUs on Monday. First up are the Mali-T624 and Mali-T628, which offer 4 and 8 cores respectively and are meant to be used in smartphones and smart TVs...
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3. PhoneArenaUser (Posts: 5482; Member since: 05 Aug 2011)
Nice to read such news because they are not about how Apple sues someone...
2. sid07desai (Posts: 262; Member since: 03 May 2012)
Real HD gaming on cellphones... soon... meanwhile, make do with the Tegra 3..
4. IamYourFather6657 (Posts: 321; Member since: 01 Jul 2012)
Nobody have that 1st get mali 600 yet
Samsung is getting more and more like apple
Using old mali 400 gpu on the galaxy s3
People will buy samsung only if they dont want apple
there are more and more s-sheeps out there
5. aayupanday (Posts: 518; Member since: 28 Jun 2012)
I'm surprised that it wasn't released yet...
6. SonyFTW2020 (Posts: 305; Member since: 03 May 2012)
WOW! this is going to be interesting....Quad core S4 pro vs Exynos Mali T600
7. Bluesky02 (Posts: 1439; Member since: 05 Dec 2011)
It sucks that Qualcomm uses Adreno instead of Mali which is more powerful. I don't know if there are cost associated with that.
12. TylerGrunter (Posts: 999; Member since: 16 Feb 2012)
There is cost associated, as Qualcomm only pays for the use of the ARMv7 instructions set, but it doens't uses ARM chipsets. If they used ARM cpus or gpus they should have to pay for the licenses too.
And saying that Adreno is less powerful than Mali is just childish. It's just like saying Nvidia is more powerful than ATI/AMD...
What you should compare is which Adreno with which Mali. And in the current versions (Adreno 225/Mali 400 MP4) they are petty much tied.
Mali is better at filling pixels as it has an asymetric structure with more pixel shaders than vertex shaders, but it's worse at high polygon counts (eg: with good graphics 3D games) than Adreno 225 that has an unified shader's architecture.
8. ahomad (Posts: 154; Member since: 15 May 2012)
I can't see the 1st gen in any device out there, so whats the point of announcing the 2nd gen, if we see the 1st gen next year (assuming that all flagship phones are out for this year) then the 2nd gen will be available in 2-3 years (assuming manufacturers, i.e. samsung, will use the 1st gen for two years) and by that time the phones will be using 4k screen (O.o) and these chips power won't be enough, lol.
no kidding but it would probably take few years to available in any smartphone
10. Berzerk000 (Posts: 4070; Member since: 26 Jun 2011)
But... We haven't even gotten the first gen yet... Have we?
14. TylerGrunter (Posts: 999; Member since: 16 Feb 2012)
Seriously? How did you get your hands on a Mali T600??
There are no consumer products (that I'm aware of) with it yet!
17. TylerGrunter (Posts: 999; Member since: 16 Feb 2012)
You got me for a moment! I checked in the Samsung page and you can only get the chip for "Customer Samples".
Ummm, unless you got one of those!
15. TylerGrunter (Posts: 999; Member since: 16 Feb 2012)
No as far as I'm aware, the only chip I know with it is the Exynos 5 Dual with a Mali-T604. But I'm now aware of any consumer device with the chip inside.
13. marchels14 (unregistered)
O-O that is good at least some improvement somewhere, nice to see something new .
18. twenti7 (Posts: 152; Member since: 09 Jul 2011)
I have an idea. I'm not sure how plausible this is, so if someone who knows a bit more about this stuff could give an input to my idea that would be appreciated.
What if manufacturers started using ARM-based graphics in PCs, rather than regular PC video cards? I feel like this would be a step towards making gaming PCs, and especially laptops smaller and significantly more efficient. The only thing I'm unsure of is if it's even possible to develop games and other programs to use an X86 processor and ARM graphics, and if so, would game and software developers be willing to do that?
19. nofrag (Posts: 3; Member since: 08 Aug 2012)
are you kidding me? no mobile gpu even has the performance of an Xbox 360 and the gpu inside the Xbox 360 is terrible compared to modern gpu's. unless you want to play something like skyrim at like 2 frames per second this is a terrible idea.
20. nofrag (Posts: 3; Member since: 08 Aug 2012)
this was in reply to twenti7. tablet posted in wrong place sorry